The graphics, voice acting, and humour were generally praised, and some critics found the integration of city-building and action role-playing well handled. Keeping most of the art assets and maintaining the tone and broad storyline of Kingdoms, Blue Byte had completely reworked the gameplay by removing most of the city-building and economic elements and focusing instead on the action role-playing combat missions.Ĭhampions of Anteria received mixed reviews. Nothing more was heard of it until 2016, when it re-emerged as a new property entirely, unrelated to the Settlers series and with a new title. However, after the closed beta produced predominately negative feedback, especially in terms of how the game didn't "feel" like a Settlers title, Ubisoft scrapped the project. Championed by Blue Byte and Ubisoft as the most innovative title in the series to date, it was set to feature a mixture of city-building, economic micromangement, real-time strategy, and action-role playing. Originally intended for a 2014 release as the eighth entry in The Settlers series, the game was announced as The Settlers: Kingdoms of Anteria. The champions agree to help, but soon find themselves in conflict with Kalen Daark, a powerful black mage with his own evil agenda. Beset by enemies on all sides, each attempting to gain control of the kingdom, the people of Anteria turn to a group of champions - native Anterians who have recently returned after many years away. The game tells the story of Anteria, a once prosperous kingdom that has fallen into disarray and factionalism. In October, Blue Byte released two DLC packs The Alchemist and The Beastmaster, featuring new characters and buildings. Champions of Anteria is an action role-playing video game developed by Blue Byte and published by Ubisoft for Microsoft Windows.
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